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Gamer Spends Three Years Recreating GoldenEye 007 in Far Cry 5
The recreation of retro titles in newer engines, such as Far Cry 5's Dunia engine, is something that often happens when editing software comes with a new release. These are usually fairly rudimentary recreations, often vaguely resembling the original game in some way. In the case of Far Cry 5 though, the editor packaged with the game is actually quite powerful, and a new fan-made recreation of Rareware's Goldeneye 007 for the Nintendo 64 has been reconstructed faithfully and in high detail.
The custom map editor for Far Cry 5 is reasonably simple to get a handle on. Once the basics have been figured out, players can easily block out terrain and create their own scenarios using the tools available. Unlike many other editors, such as the Halo franchise's forge mode, players are not restricted to simply building geometry and terrain, they can actually delve into things like placing AI combatants and creating completable objectives.
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